RecognizedString: string | ArrayBuffer | Uint8Array | Int8Array | Uint16Array | Int16Array | Uint32Array | Int32Array | Float32Array | Float64Array

Recognized string types, things C++ can read and understand as strings. "String" does not have to mean "text", it can also be "binary".

Ironically, JavaScript strings are the least performant of all options, to pass or receive to/from C++. This because we expect UTF-8, which is packed in 8-byte chars. JavaScript strings are UTF-16 internally meaning extra copies and reinterpretation are required.

That's why all events pass data by ArrayBuffer and not JavaScript strings, as they allow zero-copy data passing.

You can always do Buffer.from(arrayBuffer).toString(), but keeping things binary and as ArrayBuffer is preferred.

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